Fox will begin experimenting using Twitter to spice up their re-runs, beginning with the shows Fringe and Glee.
The episodes will add Twitter commentary along the bottom of the screen, most from the cast and the producers, but some moderated Tweets from regular fans as well.
The Tweets will come from the FRINGEonFOX and GLEEonFOX Twitter accounts, and cast members and producers will be tweeting live, as the episodes air.
The move marks the first time a major TV network will use Twitter during a prime time broadcast.
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Yesterday we reported that the AACS Final Adopter Agreement had been made available and surprisingly still included in the license was the controversial Managed Copy which allows owners of Blu-ray movies to make themselves one legal digital copy to be played at home.
Today, Michael Ayers, chairman of the AACS Licensing Authority, has confirmed that all discs beginning in January 2010 will allow for one full 1080p resolution copy, which will be a Windows Media DRM video file which can then be burnt once to recordable BD or DVD discs.
Unfortunately, Ayers admits, most Blu-ray owners will not be able to make the copies immediately as current players will not have the ability to make the “managed copies.” Suppliers do not expect to get new players out with the ability to do so until the Q2 2010 at the earliest.
Additionally, the major studios have the ability to charge for the copy and will have full control over what kind of backups can be made.
According to VideoBusiness, “the way managed copy is expected to work is that a consumer would insert their disc in a Blu-ray player and the disc’s menu would include an option to make a managed copy or the consumer might have to press some buttons on their Blu-ray device to make a copy, Ayers said. Once they choose the option to make a copy, the Blu-ray player connects online to an authorization server, run by a studio, supplier or the AACS-LA. The authorization server then gives the go-ahead to make a copy.”
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According to a survey from the University of Rochester in New York, adults that play lots of action video games can possibly improve their eyesight.
Those who play see significant improvements in “their ability to notice subtle differences in shades of gray.”
“Normally, improving contrast sensitivity means getting glasses or eye surgery — somehow changing the optics of the eye,” said Daphne Bavelier of the study.“But we’ve found that action video games train the brain to process the existing visual information more efficiently, and the improvements last for months after game play stopped.”
The study divided 22 adults into two groups, with one group playing “Call of Duty 2″ and “Unreal Tournament 2004.” The second group played “The Sims 2,” a slower game that requires much less hand-eye coordination and reaction time.
Each group played exactly 50 hours of the games over nine weeks. By the end of the training, those in the first group showed a 43 percent improvement in “their ability to discern close shades of gray,” whereas the second group had no improvement.







