As was the case earlier this year, the Sony PlayStation 2 remains the most played console by gamers, despite the fact that the Nintendo Wii has been the best selling console for over 2 years.
According to the latest Nielsen figures, the PS2 accounted for just over 22 percent of all minutes gamers spent playing video games in April followed closely behind by the Microsoft Xbox 360 which accounted for 21 percent. The Wii lost month-on-month, falling from 21 to 18 percent. The PS3 lagged behind at 11 percent.
In terms of games, World of Warcraft on the PC continues to dominate, accounting for 44 percent of all total minutes played in the month. In second place is the popular game Second Life, which accounted for only 6 percent of minutes. Warcraft gamers also averaged about 10 hours of playing time a week for the game, says Neilsen, second only to Lord of the Rings: Shadows of Angmar, where gamers spent on average 15 hours per week playing.
Result for: second life
Sony Computer Entertainment said this morning that the oft-delayed PlayStation Home community online service was to be delayed again, marking the third official delay since the service was announced.
The service was initially announced in July 2007 and promised to “provide users with the ability to create their own avatars and participate in a real-time virtual world,” something like the popular Second Life community. At that announcement, Sony said it would be available in the fall of 2007 but then delayed it until spring of this year.
With the latest delay however comes the ability for more users to join a closed beta test. The full public beta will hit in “fall” of this year barring any other delays.
“We understand that we are asking PS3 and prospective PS3 users to wait a bit longer, but we have come to the conclusion that we need more time to refine the service to ensure a more focused gaming entertainment experience than what it is today,” said Kazuo Hirai, president of Sony Computer Entertainment, in a statement.







